Loading custom map from https://www.dropbox.com/s/gcd3k3ljvl5c86d/naxos3000.v20.map?dl=1 Loading custom map from https://www.dropbox.com/s/gcd3k3ljvl5c86d/naxos3000.v20.map?dl=1 [0.4s] Loading World [0.4s] Loading World WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found StringPool.GetString - no string for ID2723201221 StringPool.GetString - no string for ID2723201221 LoadPrefab - should start with assets/ - LoadPrefab - should start with assets/ - ArgumentException: Invalid path ArgumentException: Invalid path at System.IO.Path.GetDirectoryName (System.String path) [0x0000d] in :0 at Prefab..ctor (System.String name, UnityEngine.GameObject prefab, GameManager manager, PrefabAttribute+Library attribute) [0x00019] in <731015b6ee534757b9869a7c42c4696a>:0 at Prefab.Load (System.UInt32 id, GameManager manager, PrefabAttribute+Library attribute) [0x00023] in <731015b6ee534757b9869a7c42c4696a>:0 at World.Spawn (ProtoBuf.PrefabData prefab) [0x00000] in <731015b6ee534757b9869a7c42c4696a>:0 at World+d__83.MoveNext () [0x000f4] in <731015b6ee534757b9869a7c42c4696a>:0 at WorldSetup+d__15.MoveNext () [0x00622] in <731015b6ee534757b9869a7c42c4696a>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in :0