Zoeken "OnEntityDeath" (84 overeenkomsten in 21 uit 152 bestanden) C:\Users\info\Desktop\Wipe-September\plugins\AbandonedBases.cs (10 overeenkomsten) Regel 3028: private void OnEntityDeath(BaseEntity entity, HitInfo info) Regel 3060: bool onEntityDeath = !rewards.OnEntityDeath.HasValue || rewards.OnEntityDeath.Value; Regel 3060: bool onEntityDeath = !rewards.OnEntityDeath.HasValue || rewards.OnEntityDeath.Value; Regel 3060: bool onEntityDeath = !rewards.OnEntityDeath.HasValue || rewards.OnEntityDeath.Value; Regel 3061: abandonedBuilding.TrySetOwnerLock(attacker, primaryDeathEntity && onEntityDeath); Regel 3065: private void OnEntityKill(BaseEntity entity) => OnEntityDeath(entity, null); Regel 4382: Unsubscribe(nameof(OnEntityDeath)); Regel 4448: Subscribe(nameof(OnEntityDeath)); Regel 8237: public Rewards BaseRewards { get; set; } = new() { OnEntityDeath = true, OnEntityTakeDamage = true, OnLootEntity = true }; Regel 8711: public bool? OnEntityDeath { get; set; } C:\Users\info\Desktop\Wipe-September\plugins\ArcticBaseEvent.cs (2 overeenkomsten) Regel 1207: private void OnEntityDeath(ScientistNPC npc, HitInfo info) Regel 4516: "OnEntityDeath", C:\Users\info\Desktop\Wipe-September\plugins\ArmoredTrain.cs (5 overeenkomsten) Regel 35: "OnEntityDeath", Regel 361: void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) Regel 372: void OnEntityDeath(AutoTurret autoTurret, HitInfo info) Regel 381: void OnEntityDeath(BradleyAPC bradleyAPC, HitInfo info) Regel 390: void OnEntityDeath(ScientistNPC scientistNPC, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\AutomatedMessages.cs (3 overeenkomsten) Regel 586: Unsubscribe(nameof(OnEntityDeath)); Regel 691: private void OnEntityDeath(BasePlayer player, HitInfo hitInfo) Regel 826: TriggerDefinitions.Add("PlayerDead", new() { Key = "PlayerDead", Hooks = $"{nameof(OnEntityDeath)},{nameof(OnPlayerSleepEnded)}", RequiresTarget = false }); C:\Users\info\Desktop\Wipe-September\plugins\Backpacks.cs (1 overeenkomsten) Regel 294: private void OnEntityDeath(BasePlayer player, HitInfo info) => C:\Users\info\Desktop\Wipe-September\plugins\BetterNpc.cs (2 overeenkomsten) Regel 1448: private void OnEntityDeath(BradleyAPC bradley, HitInfo info) Regel 1469: private void OnEntityDeath(PatrolHelicopter helicopter, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\BuyableTugboats.cs (3 overeenkomsten) Regel 182: Unsubscribe(nameof(OnEntityDeath)); Regel 265: Subscribe(nameof(OnEntityDeath)); Regel 275: void OnEntityDeath(Tugboat tugboat, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\Convoy.cs (8 overeenkomsten) Regel 43: "OnEntityDeath", Regel 435: void OnEntityDeath(BradleyAPC bradleyAPC, HitInfo info) Regel 446: void OnEntityDeath(BasicCar basicCar, HitInfo info) Regel 455: void OnEntityDeath(ModularCar modularCar, HitInfo info) Regel 464: void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) Regel 475: void OnEntityDeath(AutoTurret autoTurret, HitInfo info) Regel 484: void OnEntityDeath(SamSite samSite, HitInfo info) Regel 493: void OnEntityDeath(ScientistNPC scientistNPC, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\FerryTerminalEvent.cs (3 overeenkomsten) Regel 899: private void OnEntityDeath(ScientistNPC npc, HitInfo info) Regel 909: private void OnEntityDeath(BaseAnimalNPC animal, HitInfo info) Regel 5284: "OnEntityDeath", C:\Users\info\Desktop\Wipe-September\plugins\HitIcon.cs (2 overeenkomsten) Regel 32: Unsubscribe("OnEntityDeath"); Regel 67: private void OnEntityDeath(BaseCombatEntity entity, HitInfo info) => SendDeath(entity, info); C:\Users\info\Desktop\Wipe-September\plugins\IQDronePatrol.cs (3 overeenkomsten) Regel 3588: Unsubscribe(nameof(OnEntityDeath)); Regel 3973: private void OnEntityDeath(BradleyAPC entity, HitInfo info) Regel 4242: Subscribe(nameof(OnEntityDeath)); C:\Users\info\Desktop\Wipe-September\plugins\LootBouncer.cs (3 overeenkomsten) Regel 31: Unsubscribe(nameof(OnEntityDeath)); Regel 44: Subscribe(nameof(OnEntityDeath)); Regel 176: private void OnEntityDeath(LootContainer barrel, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\LootDefender.cs (13 overeenkomsten) Regel 855: Subscribe(nameof(OnEntityDeath)); Regel 1111: private void OnEntityDeath(PatrolHelicopter heli, HitInfo hitInfo) Regel 1121: OnEntityDeathHandler(heli, DamageEntryType.Heli, hitInfo); Regel 1124: private void OnEntityKill(PatrolHelicopter heli) => OnEntityDeath(heli, null); Regel 1126: private void OnEntityDeath(BradleyAPC apc, HitInfo hitInfo) Regel 1135: OnEntityDeathHandler(apc, DamageEntryType.Bradley, hitInfo); Regel 1138: private void OnEntityDeath(BasePlayer player, HitInfo hitInfo) Regel 1145: OnEntityDeathHandler(player, DamageEntryType.NPC, hitInfo); Regel 1148: private void OnEntityDeath(NPCPlayerCorpse corpse, HitInfo hitInfo) Regel 1155: OnEntityDeathHandler(corpse, DamageEntryType.Corpse, hitInfo); Regel 1158: private void OnEntityKill(NPCPlayerCorpse corpse) => OnEntityDeath(corpse, null); Regel 1242: private void OnEntityDeathHandler(BaseCombatEntity entity, DamageEntryType damageEntryType, HitInfo hitInfo) Regel 2216: Unsubscribe(nameof(OnEntityDeath)); C:\Users\info\Desktop\Wipe-September\plugins\PlayerRanks.cs (1 overeenkomsten) Regel 799: void OnEntityDeath(BaseEntity entity, HitInfo hitinfo) C:\Users\info\Desktop\Wipe-September\plugins\RaidableBases.cs (9 overeenkomsten) Regel 9088: Subscribe(nameof(OnEntityDeath)); Regel 12878: Unsubscribe(nameof(OnEntityDeath)); Regel 13650: private void OnEntityDeath(BuildingPrivlidge priv, HitInfo info) Regel 13684: OnEntityDeath(priv, null); Regel 13692: private void OnEntityDeath(StorageContainer container, HitInfo info) => EntityHandler(container, info); Regel 13694: //private void OnEntityKill(BuildingBlock block) => OnEntityDeath(block, new HitInfo(block.lastAttacker, block, DamageType.Explosion, 9999f)); // ent kill testing Regel 13696: private void OnEntityDeath(StabilityEntity entity, HitInfo info) Regel 13735: //private void OnEntityKill(IOEntity io) => OnEntityDeath(io, null); Regel 13737: private void OnEntityDeath(IOEntity io, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\RestoreUponDeath.cs (2 overeenkomsten) Regel 61: private void OnEntityDeath(BasePlayer player, HitInfo info) Regel 82: OnEntityDeath(player, null); C:\Users\info\Desktop\Wipe-September\plugins\RustRewards.cs (7 overeenkomsten) Regel 1103: private void OnEntityDeath(BaseEntity entity, HitInfo info) Regel 1146: private void OnEntityDeath(BaseVehicle vehicle, HitInfo info) Regel 1179: private void OnEntityDeath(BaseNPC2 animal, HitInfo info) => AnimalKill(animal, info); Regel 1180: private void OnEntityDeath(BaseNpc animal, HitInfo info) => AnimalKill(animal, info); Regel 1181: private void OnEntityDeath(SimpleShark shark, HitInfo info) => AnimalKill(shark, info); Regel 1182: private void OnEntityDeath(SnakeHazard snake, HitInfo info) => AnimalKill(snake, info); Regel 1236: private void OnEntityDeath(LootContainer barrel, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\ScavengerHunt.cs (1 overeenkomsten) Regel 743: private void OnEntityDeath(BaseCombatEntity victimEntity, HitInfo hitInfo) C:\Users\info\Desktop\Wipe-September\plugins\SkillTree.cs (1 overeenkomsten) Regel 7589: void OnEntityDeath(BaseEntity entity, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\Sputnik.cs (4 overeenkomsten) Regel 31: "OnEntityDeath", Regel 181: void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) Regel 192: void OnEntityDeath(AutoTurret autoTurret, HitInfo info) Regel 203: void OnEntityDeath(ScientistNPC scientistNPC, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\ZNQuests.cs (1 overeenkomsten) Regel 850: private void OnEntityDeath(BaseCombatEntity victimEntity, HitInfo info) ----------------------------- Zoeken "OnLootEntity" (49 overeenkomsten in 17 uit 152 bestanden) C:\Users\info\Desktop\Wipe-September\plugins\AbandonedBases.cs (15 overeenkomsten) Regel 2425: public object OnLootEntityInternal(BasePlayer player, BaseEntity entity) Regel 2466: if (!rewards.OnLootEntity.HasValue || rewards.OnLootEntity.Value) Regel 2466: if (!rewards.OnLootEntity.HasValue || rewards.OnLootEntity.Value) Regel 2491: Unsubscribe(nameof(OnLootEntity)); Regel 2492: Unsubscribe(nameof(OnLootEntityEnd)); Regel 2511: Subscribe(nameof(OnLootEntity)); Regel 2512: Subscribe(nameof(OnLootEntityEnd)); Regel 2541: private void OnLootEntity(BasePlayer player, BuildingPrivlidge priv) Regel 2546: private void OnLootEntityEnd(BasePlayer player, StorageContainer container) Regel 2571: return abandonedBuilding.OnLootEntityInternal(player, entity) == null ? (object)null : true; Regel 2579: return abandonedBuilding.OnLootEntityInternal(player, entity); Regel 3096: if (nearFoundation && abandonedBuilding.OnLootEntityInternal(player, e) is bool val && !val) Regel 4417: Subscribe(nameof(OnLootEntityEnd)); Regel 8237: public Rewards BaseRewards { get; set; } = new() { OnEntityDeath = true, OnEntityTakeDamage = true, OnLootEntity = true }; Regel 8708: public bool? OnLootEntity { get; set; } C:\Users\info\Desktop\Wipe-September\plugins\ArcticBaseEvent.cs (2 overeenkomsten) Regel 1241: private void OnLootEntity(BasePlayer player, LootContainer container) Regel 4519: "OnLootEntity", C:\Users\info\Desktop\Wipe-September\plugins\ArmoredTrain.cs (4 overeenkomsten) Regel 51: "OnLootEntity", Regel 52: "OnLootEntityEnd", Regel 697: void OnLootEntity(BasePlayer player, StorageContainer storageContainer) Regel 710: void OnLootEntityEnd(BasePlayer player, StorageContainer storageContainer) C:\Users\info\Desktop\Wipe-September\plugins\Backpacks.cs (3 overeenkomsten) Regel 1709: // Call the OnLootEntityEnd hook on current container before switching pages. Regel 1710: Interface.CallHook("OnLootEntityEnd", looter, lootingContainer.entityOwner); Regel 6822: Interface.CallHook("OnLootEntity", looter, itemContainer.entityOwner); C:\Users\info\Desktop\Wipe-September\plugins\Convoy.cs (6 overeenkomsten) Regel 51: "OnLootEntity", Regel 52: "OnLootEntityEnd", Regel 681: void OnLootEntity(BasePlayer player, StorageContainer storageContainer) Regel 693: void OnLootEntity(BasePlayer player, Fridge fridge) Regel 705: void OnLootEntityEnd(BasePlayer player, StorageContainer storageContainer) Regel 715: void OnLootEntityEnd(BasePlayer player, Fridge fridge) C:\Users\info\Desktop\Wipe-September\plugins\CraftChassis.cs (1 overeenkomsten) Regel 58: private void OnLootEntity(BasePlayer player, ModularCarGarage carLift) C:\Users\info\Desktop\Wipe-September\plugins\ExcavatorLock.cs (1 overeenkomsten) Regel 683: void OnLootEntityEnd(BasePlayer player, StorageContainer container) C:\Users\info\Desktop\Wipe-September\plugins\FancyDrop.cs (1 overeenkomsten) Regel 213: private void OnLootEntity(BasePlayer player, BaseEntity entity) C:\Users\info\Desktop\Wipe-September\plugins\FerryTerminalEvent.cs (2 overeenkomsten) Regel 996: private void OnLootEntity(BasePlayer player, HackableLockedCrate container) Regel 5294: "OnLootEntity", C:\Users\info\Desktop\Wipe-September\plugins\LootBouncer.cs (2 overeenkomsten) Regel 57: private void OnLootEntity(BasePlayer player, LootContainer lootContainer) Regel 100: private void OnLootEntityEnd(BasePlayer player, LootContainer lootContainer) C:\Users\info\Desktop\Wipe-September\plugins\PlayerRanks.cs (1 overeenkomsten) Regel 1080: void OnLootEntity(BasePlayer player, SupplyDrop entity) C:\Users\info\Desktop\Wipe-September\plugins\PublicQuarryLock.cs (1 overeenkomsten) Regel 967: void OnLootEntityEnd(BasePlayer player, StorageContainer container) C:\Users\info\Desktop\Wipe-September\plugins\RaidableBases.cs (3 overeenkomsten) Regel 9083: Subscribe(nameof(OnLootEntityEnd)); Regel 12876: Unsubscribe(nameof(OnLootEntityEnd)); Regel 14253: private void OnLootEntityEnd(BasePlayer player, StorageContainer container) C:\Users\info\Desktop\Wipe-September\plugins\RustRewards.cs (1 overeenkomsten) Regel 1083: void OnLootEntityEnd(BasePlayer player, BaseCombatEntity container) C:\Users\info\Desktop\Wipe-September\plugins\SkillTree.cs (2 overeenkomsten) Regel 7316: void OnLootEntity(BasePlayer player, LootContainer entity) Regel 16763: void OnLootEntityEnd(BasePlayer player, StorageContainer container) C:\Users\info\Desktop\Wipe-September\plugins\Sputnik.cs (2 overeenkomsten) Regel 40: "OnLootEntity", Regel 396: void OnLootEntity(BasePlayer player, LootContainer container) C:\Users\info\Desktop\Wipe-September\plugins\VirtualSmelter.cs (2 overeenkomsten) Regel 651: private void OnLootEntity(BasePlayer player, BaseEntity entity) Regel 661: private void OnLootEntityEnd(BasePlayer player, BaseCombatEntity entity) Zoeken "OnEntityDeath" (84 overeenkomsten in 21 uit 152 bestanden) C:\Users\info\Desktop\Wipe-September\plugins\AbandonedBases.cs (10 overeenkomsten) Regel 3028: private void OnEntityDeath(BaseEntity entity, HitInfo info) Regel 3060: bool onEntityDeath = !rewards.OnEntityDeath.HasValue || rewards.OnEntityDeath.Value; Regel 3060: bool onEntityDeath = !rewards.OnEntityDeath.HasValue || rewards.OnEntityDeath.Value; Regel 3060: bool onEntityDeath = !rewards.OnEntityDeath.HasValue || rewards.OnEntityDeath.Value; Regel 3061: abandonedBuilding.TrySetOwnerLock(attacker, primaryDeathEntity && onEntityDeath); Regel 3065: private void OnEntityKill(BaseEntity entity) => OnEntityDeath(entity, null); Regel 4382: Unsubscribe(nameof(OnEntityDeath)); Regel 4448: Subscribe(nameof(OnEntityDeath)); Regel 8237: public Rewards BaseRewards { get; set; } = new() { OnEntityDeath = true, OnEntityTakeDamage = true, OnLootEntity = true }; Regel 8711: public bool? OnEntityDeath { get; set; } C:\Users\info\Desktop\Wipe-September\plugins\ArcticBaseEvent.cs (2 overeenkomsten) Regel 1207: private void OnEntityDeath(ScientistNPC npc, HitInfo info) Regel 4516: "OnEntityDeath", C:\Users\info\Desktop\Wipe-September\plugins\ArmoredTrain.cs (5 overeenkomsten) Regel 35: "OnEntityDeath", Regel 361: void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) Regel 372: void OnEntityDeath(AutoTurret autoTurret, HitInfo info) Regel 381: void OnEntityDeath(BradleyAPC bradleyAPC, HitInfo info) Regel 390: void OnEntityDeath(ScientistNPC scientistNPC, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\AutomatedMessages.cs (3 overeenkomsten) Regel 586: Unsubscribe(nameof(OnEntityDeath)); Regel 691: private void OnEntityDeath(BasePlayer player, HitInfo hitInfo) Regel 826: TriggerDefinitions.Add("PlayerDead", new() { Key = "PlayerDead", Hooks = $"{nameof(OnEntityDeath)},{nameof(OnPlayerSleepEnded)}", RequiresTarget = false }); C:\Users\info\Desktop\Wipe-September\plugins\Backpacks.cs (1 overeenkomsten) Regel 294: private void OnEntityDeath(BasePlayer player, HitInfo info) => C:\Users\info\Desktop\Wipe-September\plugins\BetterNpc.cs (2 overeenkomsten) Regel 1448: private void OnEntityDeath(BradleyAPC bradley, HitInfo info) Regel 1469: private void OnEntityDeath(PatrolHelicopter helicopter, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\BuyableTugboats.cs (3 overeenkomsten) Regel 182: Unsubscribe(nameof(OnEntityDeath)); Regel 265: Subscribe(nameof(OnEntityDeath)); Regel 275: void OnEntityDeath(Tugboat tugboat, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\Convoy.cs (8 overeenkomsten) Regel 43: "OnEntityDeath", Regel 435: void OnEntityDeath(BradleyAPC bradleyAPC, HitInfo info) Regel 446: void OnEntityDeath(BasicCar basicCar, HitInfo info) Regel 455: void OnEntityDeath(ModularCar modularCar, HitInfo info) Regel 464: void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) Regel 475: void OnEntityDeath(AutoTurret autoTurret, HitInfo info) Regel 484: void OnEntityDeath(SamSite samSite, HitInfo info) Regel 493: void OnEntityDeath(ScientistNPC scientistNPC, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\FerryTerminalEvent.cs (3 overeenkomsten) Regel 899: private void OnEntityDeath(ScientistNPC npc, HitInfo info) Regel 909: private void OnEntityDeath(BaseAnimalNPC animal, HitInfo info) Regel 5284: "OnEntityDeath", C:\Users\info\Desktop\Wipe-September\plugins\HitIcon.cs (2 overeenkomsten) Regel 32: Unsubscribe("OnEntityDeath"); Regel 67: private void OnEntityDeath(BaseCombatEntity entity, HitInfo info) => SendDeath(entity, info); C:\Users\info\Desktop\Wipe-September\plugins\IQDronePatrol.cs (3 overeenkomsten) Regel 3588: Unsubscribe(nameof(OnEntityDeath)); Regel 3973: private void OnEntityDeath(BradleyAPC entity, HitInfo info) Regel 4242: Subscribe(nameof(OnEntityDeath)); C:\Users\info\Desktop\Wipe-September\plugins\LootBouncer.cs (3 overeenkomsten) Regel 31: Unsubscribe(nameof(OnEntityDeath)); Regel 44: Subscribe(nameof(OnEntityDeath)); Regel 176: private void OnEntityDeath(LootContainer barrel, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\LootDefender.cs (13 overeenkomsten) Regel 855: Subscribe(nameof(OnEntityDeath)); Regel 1111: private void OnEntityDeath(PatrolHelicopter heli, HitInfo hitInfo) Regel 1121: OnEntityDeathHandler(heli, DamageEntryType.Heli, hitInfo); Regel 1124: private void OnEntityKill(PatrolHelicopter heli) => OnEntityDeath(heli, null); Regel 1126: private void OnEntityDeath(BradleyAPC apc, HitInfo hitInfo) Regel 1135: OnEntityDeathHandler(apc, DamageEntryType.Bradley, hitInfo); Regel 1138: private void OnEntityDeath(BasePlayer player, HitInfo hitInfo) Regel 1145: OnEntityDeathHandler(player, DamageEntryType.NPC, hitInfo); Regel 1148: private void OnEntityDeath(NPCPlayerCorpse corpse, HitInfo hitInfo) Regel 1155: OnEntityDeathHandler(corpse, DamageEntryType.Corpse, hitInfo); Regel 1158: private void OnEntityKill(NPCPlayerCorpse corpse) => OnEntityDeath(corpse, null); Regel 1242: private void OnEntityDeathHandler(BaseCombatEntity entity, DamageEntryType damageEntryType, HitInfo hitInfo) Regel 2216: Unsubscribe(nameof(OnEntityDeath)); C:\Users\info\Desktop\Wipe-September\plugins\PlayerRanks.cs (1 overeenkomsten) Regel 799: void OnEntityDeath(BaseEntity entity, HitInfo hitinfo) C:\Users\info\Desktop\Wipe-September\plugins\RaidableBases.cs (9 overeenkomsten) Regel 9088: Subscribe(nameof(OnEntityDeath)); Regel 12878: Unsubscribe(nameof(OnEntityDeath)); Regel 13650: private void OnEntityDeath(BuildingPrivlidge priv, HitInfo info) Regel 13684: OnEntityDeath(priv, null); Regel 13692: private void OnEntityDeath(StorageContainer container, HitInfo info) => EntityHandler(container, info); Regel 13694: //private void OnEntityKill(BuildingBlock block) => OnEntityDeath(block, new HitInfo(block.lastAttacker, block, DamageType.Explosion, 9999f)); // ent kill testing Regel 13696: private void OnEntityDeath(StabilityEntity entity, HitInfo info) Regel 13735: //private void OnEntityKill(IOEntity io) => OnEntityDeath(io, null); Regel 13737: private void OnEntityDeath(IOEntity io, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\RestoreUponDeath.cs (2 overeenkomsten) Regel 61: private void OnEntityDeath(BasePlayer player, HitInfo info) Regel 82: OnEntityDeath(player, null); C:\Users\info\Desktop\Wipe-September\plugins\RustRewards.cs (7 overeenkomsten) Regel 1103: private void OnEntityDeath(BaseEntity entity, HitInfo info) Regel 1146: private void OnEntityDeath(BaseVehicle vehicle, HitInfo info) Regel 1179: private void OnEntityDeath(BaseNPC2 animal, HitInfo info) => AnimalKill(animal, info); Regel 1180: private void OnEntityDeath(BaseNpc animal, HitInfo info) => AnimalKill(animal, info); Regel 1181: private void OnEntityDeath(SimpleShark shark, HitInfo info) => AnimalKill(shark, info); Regel 1182: private void OnEntityDeath(SnakeHazard snake, HitInfo info) => AnimalKill(snake, info); Regel 1236: private void OnEntityDeath(LootContainer barrel, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\ScavengerHunt.cs (1 overeenkomsten) Regel 743: private void OnEntityDeath(BaseCombatEntity victimEntity, HitInfo hitInfo) C:\Users\info\Desktop\Wipe-September\plugins\SkillTree.cs (1 overeenkomsten) Regel 7589: void OnEntityDeath(BaseEntity entity, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\Sputnik.cs (4 overeenkomsten) Regel 31: "OnEntityDeath", Regel 181: void OnEntityDeath(PatrolHelicopter patrolHelicopter, HitInfo info) Regel 192: void OnEntityDeath(AutoTurret autoTurret, HitInfo info) Regel 203: void OnEntityDeath(ScientistNPC scientistNPC, HitInfo info) C:\Users\info\Desktop\Wipe-September\plugins\ZNQuests.cs (1 overeenkomsten) Regel 850: private void OnEntityDeath(BaseCombatEntity victimEntity, HitInfo info)