Mono path[0] = 'D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/Managed' Mono config path = 'D:/TCAFiles/Users/bradleys2/7480813/MonoBleedingEdge/etc' [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. Initialize engine version: 2022.3.41f1 (0f988161febf) [Subsystems] Discovering subsystems at path D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 11.342 seconds - Finished resetting the current domain, in 0.002 seconds ERROR: Shader Hidden/PostProcessing/Copy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/CopyStd shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/ViewModel shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/DLSSUtils shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader MeshPaintable3D/UVRender shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Custom/RaycastDepthShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Hidden/PostProcessing/NightLightShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/RadialBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/RustTemporalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. Profiler Disabled! ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader UI/Colourize shader is not supported on this GPU (none of subshaders/fallbacks are suitable) [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. UnloadTime: 3.353800 ms Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C556C040.dll Set managed directory to 'RustDedicated_Data\Managed' Set harmony directory to 'D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data\..\HarmonyMods' 3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35 Bootstrap Startup Loading maps/maps.bundle Loading shared/content.bundle Loading shared/content.private.bundle Loading shared/items.preload.bundle Loading shared/monuments.bundle Loading shared/monuments_scenes.bundle Loading shared/skinnables.preload.bundle System Name: WIN-C5UFBHOSIDL CPU GPU API: NULL 1.0 [1.0] SM: 30 Process Mono Collects: 38 Manifest Metadata Loaded 31206 pooled strings 13694 prefab properties 420 effect categories 1854 entity names Command Line: "RustDedicated.exe" "-batchmode" "+server.ip" "45.45.238.200" "+server.port" "28080" "+server.queryport" "28015" "+app.publicip" "45.45.238.200" "+app.listenip" "45.45.238.200" "+app.port" "28025" "+server.identity" "identity" "+server.maxplayers" "50" "+rcon.ip" "45.45.238.200" "+rcon.port" "28016" "+rcon.password" "******" "+rcon.web" "1" "-logfile" "server.log" Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C5F27010.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C5F50A30.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C5FE0B40.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-0000027817F3D090.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C6312BE0.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C632EE10.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-000002781CEDD040.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C6157220.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-000002781F02E040.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C6892640.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000277C6969A60.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-00000278445E1040.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-0000027824DC17B0.dll Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-000002782507A9B0.dll C:\build\output\Unity-Technologies\mono\mono\eglib\gpath.c:115: assertion 'filename != NULL' failed Server Config Loaded Running server/identity/cfg/bans.cfg Running server/identity/cfg/users.cfg Skinnable Warmup Manifest Assets Loaded 126 skinnable objects Initializing Nexus Nexus endpoint and/or secret key is not set, not starting nexus connection Loading Scene The referenced script (Unknown) on this Behaviour is missing! HDR Render Texture not supported, disabling HDR on reflection probe. The referenced script on this Behaviour (Game Object 'Main Camera') is missing! Unloading 5 Unused Serialized files (Serialized files now loaded: 171) [PhysX] Initialized MultithreadedTaskDispatcher with 32 workers. UnloadTime: 3.565800 ms Missing shader in Main Camera (TOD_Scattering) Missing shader in Main Camera (TOD_Scattering) Missing shader in Main Camera (TOD_Scattering) Unloading 106640 unused Assets to reduce memory usage. Loaded Objects now: 82156. Total: 205.401200 ms (FindLiveObjects: 14.000400 ms CreateObjectMapping: 18.008100 ms MarkObjects: 128.638600 ms DeleteObjects: 44.753700 ms) Loading Oxide Core v2.0.4121... Loading extensions... Loaded extension CSharp v2.0.4147 by Oxide Team and Contributors Loaded extension MySql v2.0.3774 by Oxide Team and Contributors Loaded extension SQLite v2.0.3804 by Oxide Team and Contributors Unity version: 2022.3.41f1 Loaded extension Unity v2.0.3777 by Oxide Team and Contributors Loaded extension Rust v2.0.6410 by Oxide Team and Contributors Carbon to Oxide Extension Loaded! Please consider switching to Carbon. This will have a positive impact on the performance of at least some of your plugins! https://carbonmod.gg/ Loaded extension CarbonAliases v1.0.0 by ThePitereq Loaded extension Chaos v1.0.39 by k1lly0u Loaded extension ChaosNPC v3.0.31 by k1lly0u Loaded extension Discord v3.1.3 by PsychoTea & DylanSMR & Tricky & Kirollos & MJSU Loaded extension RustEdit v1.0.52 by k1lly0u Loaded extension Rust:IO for Oxide v2.17.0 by playrust.io / dcode [CSharp] Checking for updates for Oxide.Compiler.exe | Local MD5: 6256bc14d4b2ff2fb06947dde31dd058 | Last modified: 2024-10-03 21:14:56 [CSharp] Oxide.Compiler.exe is up to date [DiscordExtension] [Info]: Using Discord Extension Version: 3.1.3 Using Covalence provider for game 'Rust' Loading plugins... Loaded plugin Unity v2.0.3777 by Oxide Team and Contributors Loaded plugin Rust v2.0.6410 by Oxide Team and Contributors Loaded plugin Chaos Automatic Updater v1.0.0 by k1lly0u Loaded plugin Plugin Interface v1.0.0 by k1lly0u Loaded plugin ChaosNPC Automatic Updater v1.0.0 by Chaos Loaded plugin ChaosNPC v1.0.0 by Chaos Loaded plugin RustEdit Automatic Updater v1.0.1 by Chaos Loaded plugin RustEdit Core v1.0.1 by Chaos Loaded plugin RustEdit Deployable Core v1.0.1 by Chaos Loaded plugin RustEdit IO Core v1.0.1 by Chaos Loaded plugin RustEdit Vending Core v1.0.1 by Chaos Loaded plugin RustEdit Loot Core v1.0.1 by Chaos Loaded plugin RustEdit Diesel Collectable Spawner v1.0.1 by Chaos Loaded plugin RustEdit Desk Keycard Spawner v1.0.1 by Chaos Loaded plugin RustEdit Resource Core v1.0.1 by Chaos Loaded plugin RustEdit JunkPile Core v1.0.1 by Chaos Loaded plugin RustEdit Spawn Core v1.0.1 by Chaos Loaded plugin RustEdit Ocean Path v1.0.1 by Chaos Loaded plugin RustEdit APC Core v1.0.1 by Chaos Loaded plugin RustEdit Vehicle Core v1.0.1 by Chaos Loaded plugin RustEdit NPC Core v1.0.1 by Chaos Loaded plugin RustEdit Excavator Rotation Correction v1.0.1 by Chaos Loaded plugin RustEdit Custom Topology Layers v1.0.1 by Chaos Loaded plugin RustEdit Shop Keepers v1.0.1 by Chaos Loaded plugin Discord Extension v3.1.3 by PsychoTea & DylanSMR & Tricky & Kirollos & MJSU Loaded plugin Rust:IO for Oxide v2.17.0 by playrust.io / dcode Added '// Reference: Facepunch.Sqlite' in plugin 'ImageLibrary' Added '// Reference: UnityEngine.UnityWebRequestModule' in plugin 'ImageLibrary' Added '// Reference: System.Drawing' in plugin 'SignArtist' [CSharp] Started Oxide.Compiler v1.0.32.0 successfully ADRArkan, AdminAntiHackFix, AdminDeepCover, AdminMap, AdminMenu, AdminRadar, AdvAirstrike, AdvancedEntityLimit, AdvertMessages, AirfieldEvent, AlphaLoot, AmmoHUD, Arkan, AutoDoors, AutoLock, AutoPickupBarrel, AutoTurretInterference, AutomatedEvents, AutomaticAuthorization, BGrade, Backpacks, BaseRepair, BetterChat, BetterElectricity, BetterElevators, BetterMetabolism, BetterSentryTurrets, BlueprintManager, BombVest, BotReSpawn, BradleyControl, BradleyGuards, BuildingGrades, BuildingSkins, BuildingWorkbench, ChaosExtensionDownloader, ChaosNPCDownloader, ChestStacks, Clans, ClusterRockets, CombatLogInfo, Convoy, CopyPaste, DangerousTreasures, DeathNotes, DiscordApi, DiscordAuth, DiscordCore, DiscordDeath, DiscordMessages, DiscordPresence, DiscordWipe, DropTurret, Economics, ElevatorCounters, EntityOwner, EpicLoot, ExtendedRecycler, ExtraSeating, FancyDrop, FlippableTurrets, Freeze, FriendlyFire, Friends, FurnaceSplitter, GPay, GameBanCheck, GasStationEvent, GatherRewards, Godmode, GuardedCrate, HeliRefuel, HeliRide, HeliSignals, HitIcon, Hud, ImageLibrary, InfiniteAmmo, InstantAirdrop, InstantCraft, InstantMixingTable, InventoryCleaner, InventoryViewer, ItemCostCalculator, JetSled, JoinMessagePlus, KillJets, Kits, LoadingMessages, MiniCopterOptions, MoneyTime, MonumentAddons, MonumentFinder, Murderers, NTeleportation, NadePlus, NoEscape, NoFuelRequirements, NoGiveNotices, NotifyToDiscord, NpcRaiders, NpcSpawn, OfflineRaidProtection, OnlinePlayers, PathFinding, Payback, Payback2, PermissionsManager, PlaceholderAPI, PlayerAdministration, PlayerChallenges, PlayerEntityRemover, PowerlessElectronics, PreferredEnvironment, PrivateMessages, QuarryLock, QuickSmelt, QuickSort, RadialMenu, RadtownEvent, RaidableBases, RemoverTool, RepairTool, SAMSiteAuth, ServerArmour, ServerArmourUpdater, Shop, SignArtist, SignalCooldown, SimpleLootTable, SkillTree, SkinBox, SkinController, SmoothRestarter, SpawnHeli, Symmetry, TimedPermissions, TotalControl, Trade, TurretsExtended, UINotify, UberTool, Vanish, VehicleLicence, ZoneManager and extendedindustrial were compiled successfully in 0ms Loaded plugin ADR Arkan v1.0.1 by Pho3niX90 Loaded plugin Admin AntiHack Fix v1.0.0 by Solarix Loaded plugin Admin Deep Cover v2.0.4 by Tricky Loaded plugin AdminMap v2.2.1 by 0xF // dsc.gg/0xf-plugins Loaded plugin AdminMenu v1.1.11 by 0xF // dsc.gg/0xf-plugins Loaded plugin Admin Radar v5.3.9 by nivex Loaded plugin Advanced Airstrike v0.1.82 by k1lly0u Loaded plugin AdvancedEntityLimit v1.1.6 by CobaltStudios [Advert Messages] Advert Messages is showing adverts every 5 minutes. Loaded plugin Advert Messages v3.0.2 by LaserHydra Loaded plugin AirfieldEvent v1.5.1 by Fruster [AlphaLoot] Automatically Harmony patched 'LootContainer.SpawnLoot_Patch2' method. (LootContainer_SpawnLoot) [AlphaLoot] Loading Loot Table from default_loottable.json! [AlphaLoot] Loading Heli Loot Table from default_heli_loottable.json! [AlphaLoot] Loading Bradley Loot Table from default_bradley_loottable.json! Loaded plugin AlphaLoot v3.1.36 by k1lly0u Loaded plugin Ammo HUD v1.2.1 by beee Loaded plugin Arkan v1.0.21 by Antidote Loaded plugin Auto Doors v3.3.10 by Wulf/lukespragg/Arainrr/James/Bushhy Loaded plugin Auto Lock v2.4.5 by birthdates Loaded plugin Auto Pickup Barrel v1.3.0 by l3rady Loaded plugin AutoTurretInterference v1.2.9 by Scalbox Loaded plugin Automated Events v1.0.12 by k1lly0u/mspeedie/Arainrr Loaded plugin Automatic Authorization v1.2.5 by k1lly0u/Arainrr Loaded plugin BGrade v1.1.6 by Ryan / Rustoria.co Loaded plugin Backpacks v3.13.5 by WhiteThunder Loaded plugin Base Repair v1.0.27 by MJSU Loaded plugin Better Chat v5.2.14 by LaserHydra Loaded plugin Better Electricity v1.2.3 by dbteku Loaded plugin Better Elevators v1.2.11 by WhiteThunder Loaded plugin BetterMetabolism v1.1.5 by ThePitereq [BetterSentryTurrets] Automatically Harmony patched 'Drone.UserInput_Patch1' method. (Patch) Loaded plugin BetterSentryTurrets v1.7.3 by Razor Loaded plugin Blueprint Manager v1.1.6 by Orange [Bomb Vest] Automatically Harmony patched 'Handcuffs.SV_StartUnlockMiniGame_Patch1' method. (Handcuffs_SV_StartUnlockMiniGame_Patch) [Bomb Vest] Automatically Harmony patched 'Handcuffs.UnlockAndReturnToPlayer_Patch1' method. (Handcuffs_UnlockAndReturnToPlayer_Patch) [Bomb Vest] Automatically Harmony patched 'BasePlayer.BecomeWounded_Patch1' method. (BasePlayer_BecomeWounded_Patch) Loaded plugin Bomb Vest v1.0.8 by NooBlet [BotReSpawn] Automatically Harmony patched 'ScientistNPC.get_displayName_Patch1' method. (DisplayName) Loaded plugin BotReSpawn v1.3.6 by Steenamaroo Loaded plugin BradleyControl v1.1.0 by Dana [Bradley Guards] Automatically Harmony patched 'CH47HelicopterAIController.CheckSpawnScientists_Patch1' method. (Prevent_CH47_Scientists_Spawning_Patch) Loaded plugin Bradley Guards v1.6.6 by Bazz3l Loaded plugin Building Grades v1.0.13 by Default/Arainrr Loaded plugin Building Skins v2.0.8 by Marat Loaded plugin Building Workbench v1.4.1 by MJSU ChaosExtensionDownloader tried to register command 'chaos.forcedownload', this command already exists and cannot be overridden! Loaded plugin ChaosExtensionDownloader v0.1.1 by k1lly0u Loaded plugin ChaosNPCDownloader v0.1.1 by k1lly0u Loaded plugin Chest Stacks v1.3.9 by supreme Loaded plugin Clans v1.1.42 by Mevent Loaded plugin ClusterRockets v1.0.3 by Tangerine Loaded plugin CombatLog Info v1.0.13 by Pho3niX90 Loaded plugin Convoy v2.7.2 by Adem Loaded plugin Copy Paste v4.2.0 by misticos Loaded plugin Dangerous Treasures v2.4.7 by nivex Loaded plugin Death Notes v6.3.9 by LaserHydra/Mevent Loaded plugin Discord Api v0.0.2 by Pho3niX90 [Discord Auth] Loaded 27 Players Loaded plugin Discord Core v3.0.2 by MJSU Loaded plugin Discord Death v2.2.0 by MJSU Loaded plugin DiscordMessages v2.1.8 by Slut Loaded plugin Discord Presence v3.0.0 by MJSU Loaded plugin Discord Wipe v2.3.6 by MJSU Loaded plugin Drop Turret v1.3.0 by Ts3Hosting Loaded plugin Economics v3.9.2 by Wulf Loaded plugin Elevator Counters v1.0.2 by WhiteThunder EntityOwner has replaced the 'deauth' command previously registered by DiscordAuth Loaded plugin Entity Owner v3.3.1 by Calytic Loaded plugin Epic Loot v1.2.6 by imthenewguy Loaded plugin Extended Recycler v1.1.1 by Orange Loaded plugin Extra Seating v1.1.2 by Pho3niX90 Loaded plugin FancyDrop v3.2.6 by FastBurst Loaded plugin Flippable Turrets v1.1.0 by Orange Loaded plugin Freeze v3.0.3 by Wulf Loaded plugin Friendly Fire v1.1.2 by collect_vood Loaded plugin Friends v3.1.1 by Wulf Loaded plugin Furnace Splitter v2.5.2 by FastBurst Loaded plugin GPay v2.0.2 by Soccerjunki Loaded plugin Game Ban Check v1.0.5 by Paulsimik Loaded plugin GasStationEvent v1.3.1 by KpucTaJl Loaded plugin Gather Rewards v1.7.0 by Shady14u Loaded plugin Godmode v4.2.8 by Wulf/lukespragg/Arainrr Loaded plugin Guarded Crate v2.0.5 by Bazz3l Loaded plugin HeliRefuel v2.1.21 by k1lly0u [Heli Ride] Chute plugin not found. To enable player parachutes when there helicopter dies, install Chute plugin! [Heli Ride] Vanish plugin not found. Player will be visable and UseAutoVanish will be turned off Loaded plugin Heli Ride v1.1.17 by ColonBlow Loaded plugin Heli Signals v1.2.24 by ZEODE Loaded plugin HitIcon v2.0.2 by FastBurst Loaded plugin Hud v3.3.4 by ahigao Loaded plugin Image Library v2.0.62 by Absolut & K1lly0u Missing plugin name prefix 'infiniteammo' for permission 'infinite.ammo' (by plugin 'Infinite Ammo') Loaded plugin Infinite Ammo v1.2.3 by Mughisi Loaded plugin InstantAirdrop v1.0.10 by Rogder Dodger Loaded plugin Instant Craft v2.2.7 by Vlad-0003 / Orange / rostov114 Loaded plugin Instant Mixing Table v1.0.0 by MJSU Loaded plugin Inventory Cleaner v2.0.0 by Iv Misticos Loaded plugin Inventory Viewer v3.0.3 by Mughisi Loaded plugin Item Cost Calculator v2.0.15 by Absolut/Arainrr Loaded plugin JetSled v1.0.2 by Adem Loaded plugin Join Message Plus v1.0.54 by MisterPixie Loaded plugin KillJets v1.0.1 by Singularity Loaded plugin Kits v4.4.5 by k1lly0u Loaded plugin Loading Messages v1.1.3 by CosaNostra/Def/klauz24 Loaded plugin Mini-Copter Options v2.5.1 by Pho3niX90 [Money Time] Registered permission 'moneytime.donor'; multiplier 2.5 [Money Time] Registered permission 'moneytime.vip'; multiplier 20 Loaded plugin Money Time v2.0.2 by Wulf Loaded plugin Monument Addons v0.18.4 by WhiteThunder Loaded plugin Monument Finder v3.1.4 by WhiteThunder Loaded plugin Murderers v1.1.3 by Krungh Crow Loaded plugin NTeleportation v1.8.9 by nivex Loaded plugin Nade Plus v1.5.0 by NooBlet Loaded plugin No Escape v2.1.35 by Calytic Loaded plugin NoFuelRequirements v1.3.8 by k1lly0u Loaded plugin No Give Notices v0.3.0 by Wulf Loaded plugin Notify To Discord v0.0.12 by BuzZ Loaded plugin NpcRaiders v1.8.0 by Razor Loaded plugin NpcSpawn v2.8.0 by KpucTaJl Loaded plugin Offline Raid Protection v1.1.16 by realedwin Loaded plugin Online Players v1.1.8 by MACHIN3 Loaded plugin PathFinding v1.1.3 by Reneb / Nogrod Loaded plugin Payback v2.0.16 by 1928Tommygun Payback2 has replaced the 'sound' chat command previously registered by Payback Loaded plugin Payback2 v1.6.2 by 1928Tommygun Loaded plugin PermissionsManager v2.0.9 by Steenamaroo IP address from external API: 45.45.238.198 Loaded plugin Placeholder API v2.2.5 by misticos Loaded plugin PlayerAdministration v1.6.2 by Pho3niX90 Loaded plugin Player Challenges v2.0.52 by k1lly0u Loaded plugin Player Entity Remover v0.1.6 by Zeeuss Loaded plugin Powerless Electronics v1.2.5 by WhiteThunder Loaded plugin PreferredEnvironment v2.0.14 by k1lly0u Loaded plugin PrivateMessages v1.1.11 by MisterPixie Loaded plugin Quarry Lock v2.3.0 by VisEntities Loaded plugin Quick Smelt v5.1.14 by misticos + WhiteThunder Loaded plugin Quick Sort v1.5.0 by MON@H Loaded plugin RadialMenu v1.2.12 by MTriper Loaded plugin RadtownEvent v1.0.9 by The_Kiiiing Loaded plugin Raidable Bases v3.0.2 by nivex Loaded plugin Remover Tool v4.3.43 by Reneb/Fuji/Arainrr/Tryhard Loaded plugin RepairTool v0.1.3 by k1lly0u Loaded plugin SAMSiteAuth v2.4.3 by haggbart ServerArmour has replaced the 'ban' command previously registered by DiscordMessages Loaded plugin Server Armour v2.83.8 by Pho3niX90 Loaded plugin Server Armour Updater v1.0.10 by Pho3niX90 Loaded plugin Shop v2.1.7 by Mevent Loaded plugin Sign Artist v1.4.1 by Whispers88 Loaded plugin Signal Cooldown v1.0.32 by Vliek Loaded plugin SimpleLootTable v1.0.3 by Fruster [Skill Tree] Automatically Harmony patched 'MetalDetectorSource.CreateFlag_Patch1' method. (Item_SplitItem_Patch) [Skill Tree] Automatically Harmony patched 'BaseDiggableEntity.OnFullyDug_Patch1' method. (OnFullyDug_Patch) [Skill Tree] Automatically Harmony patched 'BaseFishingRod.Server_RequestCast_Patch1' method. (FishingRod_Cast_Patch) [Skill Tree] Automatically Harmony patched 'Recycler.StopRecycling_Patch1' method. (StopRecycling_Patch) [Skill Tree] Automatically Harmony patched 'BasePlayer.RadiationProtection_Patch1' method. (RadiationProtection_Patch) Loaded plugin Skill Tree v1.6.3 by imthenewguy SkinBox has replaced the '' chat command previously registered by SkinBox Loaded plugin SkinBox v2.2.16 by k1lly0u Loaded plugin SkinController v2.0.11 by Amino Loaded plugin SmoothRestarter v3.2.0 by 2CHEVSKII Loaded plugin Symmetry v1.0.34 by Ryuk Loaded plugin Timed Permissions v1.6.0 by LaserHydra Loaded plugin TotalControl v1.3.4 by Mat993hew Loaded plugin Trade v1.2.7 by Tangerine Loaded plugin Turrets Extended v3.3.5 by supreme Loaded plugin UI Notify v1.0.12 by Mevent Loaded plugin UberTool v1.4.44 by FuJiCuRa Loaded plugin Vanish v1.8.0 by Whispers88 VehicleLicence has replaced the 'nomini' command previously registered by SpawnHeli VehicleLicence has replaced the 'noattack' command previously registered by SpawnHeli Loaded plugin Vehicle Licence v1.8.7 by Sorrow/TheDoc/Arainrr Loaded plugin Zone Manager v3.1.4 by k1lly0u [extendedindustrial] Automatically Harmony patched 'IndustrialStorageAdaptor.get_Container_Patch1' method. (IndustrialStorageAdaptorPatch) [extendedindustrial] Automatically Harmony patched 'IndustrialStorageAdaptor.InputSlotRange_Patch1' method. (IndustrialStorageAdaptor_InputSlotRange) [extendedindustrial] Automatically Harmony patched 'IndustrialStorageAdaptor.OutputSlotRange_Patch1' method. (IndustrialStorageAdaptor_OutputSlotRange) Loaded plugin extendedindustrial v1.2.0 by bmgjet [DiscordExtension] [Info]: Discord socket connected! [DiscordExtension] [Info]: Your bot was found in 1 Guilds! [Discord Auth] Connected to bot: |Void-20x| [Discord Presence] Discord Presence Ready at Oxide.Plugins.ImageLibrary.ImportImageList (System.String title, System.Collections.Generic.Dictionary`2[TKey,TValue] imageList, System.UInt64 imageId, System.Boolean replace, System.Action callback) [0x00099] in <4284f5a1dde44e458467286a373caa7d>:0 Asset Warmup (1/12613) Asset Warmup (371/12613) ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Asset Warmup (407/12613) ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Particles/Standard Unlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Particles/Standard Unlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Asset Warmup (763/12613) Asset Warmup (1667/12613) Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (2969/12613) Asset Warmup (3398/12613) Asset Warmup (4292/12613) Asset Warmup (4868/12613) Asset Warmup (5173/12613) Asset Warmup (5206/12613) Shutting down compiler because idle shutdown Asset Warmup (5503/12613) Compiler shutdown completed Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. The referenced script (SM_DisableHorseProceduralMotion) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (SM_DisableHorseProceduralMotion) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (SM_DisableHorseProceduralMotion) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (SM_DisableHorseProceduralMotion) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! Asset Warmup (5890/12613) Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (6139/12613) ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Asset Warmup (6543/12613) Asset Warmup (7313/12613) Asset Warmup (7797/12613) Asset Warmup (8234/12613) The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Main Camera') is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Main Camera') is missing! The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Screenshot Camera') is missing! HDR Render Texture not supported, disabling HDR on reflection probe. WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Hidden/TerrainEngine/Details/Vertexlit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Asset Warmup (8920/12613) Couldn't create a Convex Mesh from source mesh "rocking_chair_variant2_LOD0" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. Asset Warmup (9019/12613) Asset Warmup (9649/12613) Asset Warmup (9964/12613) Asset Warmup (10148/12613) The referenced script on this Behaviour (Game Object '') is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! Asset Warmup (10886/12613) Asset Warmup (11496/12613) Asset Warmup (12248/12613) Asset Warmup (12519/12613) The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Main Camera') is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Main Camera') is missing! The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Main Camera') is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script on this Behaviour (Game Object '') is missing! The referenced script (ModelViewer.modelviewer) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing! The referenced script (UnityEngine.InstancedDebugDraw) on this Behaviour is missing! The referenced script on this Behaviour (Game Object 'Main Camera') is missing! Asset Warmup (12613/12613) [53.9s] asset_warmup WebSocket RCON Started on 45.45.238.200:28016 Loading custom map from https://www.dropbox.com/scl/fi/9qfr17k9w4sw3fery9g1t/Pandora_ver17.map?rlkey=5ux3by4tt39wnsv96b28pkzlv&st=x06hqmlj&dl=1 ERROR: Shader Hidden/OcclusionCulling/BlitCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/Water/CombineInteractions shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/CompassStrip shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/VolumetricLightBeam1Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/VolumetricLightBeam2Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/CoverageQueries/Coverage shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/OcclusionCulling/Culling shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/PhotoFilter shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/BlurOptimized shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/Wiggle shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/ScreenOverlay shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/FlashbangEffect shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/DepthOfFieldEffect shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/DoubleVision shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/GodRays shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/UnderWaterEffect shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/SkyMask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/GreyScale shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/LensDirtiness shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/SharpenAndVignette shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/Frost shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/ScreenClear shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/OcclusionCulling/DebugMip shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/OcclusionCulling/DepthCopy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/OcclusionCulling/DepthDownscale shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'EasyRoads3D/Unity 2018+ Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader EasyRoads3D/Unity 2018+ Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'EasyRoads3D/Unity 2018+ Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'EasyRoads3D/edit-mode-surfaces' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader EasyRoads3D/edit-mode-surfaces shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'EasyRoads3D/edit-mode-surfaces' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? The referenced script (SingularityGroup.HotReload.HotReloadSettingsObject) on this Behaviour is missing! The referenced script on this Behaviour (Game Object '') is missing! ERROR: Shader UI/IconOutline shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/Water/Interaction shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/Amplify Occlusion/Occlusion shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessSubsurface shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/Kino/Motion/Prefilter shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/Kino/Motion/Reconstruction shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/SEScreenSpaceShadowsFallback shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Hidden/SEScreenSpaceShadows' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Hidden/SEScreenSpaceShadows shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Hidden/SEScreenSpaceShadows' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Shader 'TextMeshPro/Distance Field NoZTest': fallback shader 'TextMeshPro/Mobile/Distance Field' not found WARNING: Shader Unsupported: 'TextMeshPro/Distance Field NoZTest' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field NoZTest shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'TextMeshPro/Distance Field NoZTest' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Shader 'TextMeshPro/Distance Field Overlay': fallback shader 'TextMeshPro/Mobile/Distance Field' not found WARNING: Shader Unsupported: 'TextMeshPro/Distance Field Overlay' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field Overlay shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'TextMeshPro/Distance Field Overlay' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field (Surface) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader TextMeshPro/Sprite shader is not supported on this GPU (none of subshaders/fallbacks are suitable) The referenced script on this Behaviour (Game Object '') is missing! ERROR: Shader Hidden/CoreTexelDensity shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/TonemappingColorGrading shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Multiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'UI/Default Font' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'UI/Default Font' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader UI/Edge Fade shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Unlit/Transparent-Scroll shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Unlit/Transparent-TimeScaled shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/UI/Default (UIDissolve) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/UI/Default (UIEffect) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/UI/Default (UIHsvModifier) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/UI/Default (UIShiny) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/UI/Default (UITransition) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) [0.7s] Loading World Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - IO data loaded and ready to be processed! Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - Vending data loaded and ready to be processed! Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - Loot data loaded and ready to be processed! [RustEdit] - No APC path data found in map file [RustEdit] - No vehicle data found in map file Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers Trying to load assembly: Oxide.Ext.RustEdit.XmlSerializers [RustEdit] - NPC data loaded and ready to be processed! [60.0s] Spawning World [1.3s] Train Track Collation [1.9s] Processing World [RustEdit] - No ocean patrol path data found in map file Generated ocean patrol path with node count: 458 [9.5s] Ocean Patrol Paths [Chaos] - Checking for updates... [ChaosNPC] - Checking for updates... [5.2s] Finalizing World Unloading 3 Unused Serialized files (Serialized files now loaded: 171) [4.6s] Cleaning Up [Chaos] - The extension is up to date! [ChaosNPC] - The extension is up to date! Unloading 243631 unused Assets to reduce memory usage. Loaded Objects now: 2702173. Total: 1867.457800 ms (FindLiveObjects: 385.666200 ms CreateObjectMapping: 219.838600 ms MarkObjects: 912.465200 ms DeleteObjects: 349.487100 ms) Starting Navmesh Source Collecting Starting Navmesh Build with 92669 sources RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh pumpkin_standalone_LOD1 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh gravestone is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh turnstile_endbit_LOD2 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_conc is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_generic is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_wood is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh BBQLID_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh BBQ_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access 6% 99% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 5722 sources 18% 47% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 1867 sources Starting Navmesh Source Collecting Starting Monument Navmesh Build with 2355 sources 35% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 1741 sources 16% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 410 sources 75% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 1666 sources RuntimeNavMeshBuilder: Source mesh BBQLID_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh BBQ_COL is skipped because it does not allow read access 1% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 1171 sources 33% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 2458 sources 67% 73% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 1839 sources 96% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 874 sources 25% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 2221 sources 59% Starting Navmesh Source Collecting Starting Monument Navmesh Build with 2644 sources 70% Starting Navmesh Source Collecting Starting Dungeon Navmesh Build with 38294 sources RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh crane_tower_arm_LOD0 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_generic is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_conc is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_terminal_interior_col_wood is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh turnstile_endbit_LOD2 is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access RuntimeNavMeshBuilder: Source mesh ferry_ramp_flap_a_COL is skipped because it does not allow read access 20% Starting Navmesh Source Collecting Starting Dungeon Navmesh Build with 5588 sources Destroying 4083 old entities done. Spawning 32 entities from map done. Spawning 125375 entities from save [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned [RustEdit] - OnShopkeeperSpawned 29571 / 125375 51112 / 125375 68244 / 125375 81028 / 125375 94908 / 125375 109820 / 125375 124272 / 125375 done. Postprocessing 32 entities from map done. Postprocessing 32 entities from save Starting to load entities into GlobalNetworkHandler... Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 Loaded a mountpoint which doesn't exist: 0 done. Enforcing SpawnPopulation Limits done. Creating invalid/missing item! Error creating item with shortName ''! Creating invalid/missing item! Error creating item with shortName ''! Creating invalid/missing item! Error creating item with shortName ''! Creating invalid/missing item! Error creating item with shortName ''! Creating invalid/missing item! Error creating item with shortName ''! Creating invalid/missing item! Error creating item with shortName ''! Creating invalid/missing item! Error creating item with shortName ''! Initializing 125943 entity links 19894 / 125943 43005 / 125943 44810 / 125943 46220 / 125943 47551 / 125943 49579 / 125943 52729 / 125943 54876 / 125943 56898 / 125943 59082 / 125943 60946 / 125943 62710 / 125943 64875 / 125943 66802 / 125943 68440 / 125943 69890 / 125943 71835 / 125943 73669 / 125943 75345 / 125943 77341 / 125943 79870 / 125943 82530 / 125943 85822 / 125943 88193 / 125943 89903 / 125943 91215 / 125943 92563 / 125943 93848 / 125943 95167 / 125943 96879 / 125943 98656 / 125943 100489 / 125943 103227 / 125943 104738 / 125943 107110 / 125943 108226 / 125943 109334 / 125943 110262 / 125943 111406 / 125943 112311 / 125943 113970 / 125943 116162 / 125943 121071 / 125943 done. [Advert Messages] Want VIP kits? Check out our donator kits at https://app.gpay.io/store/void20x! [Advert Messages] New to the server? Join our discord here! discord.gg/voidservers [Advert Messages] Check out our commands list in discord #commands-20x [Advert Messages] Want access to the Discord Kit? Try /authme and send the code to our 20X Discord Bot [Advert Messages] Check out the #about us channel in Discord for more information about our servers! [Advert Messages] Want VIP kits? Check out our donator kits at https://app.gpay.io/store/void20x! [Advert Messages] New to the server? Join our discord here! discord.gg/voidservers [Advert Messages] Check out our commands list in discord #commands-20x [Advert Messages] Want access to the Discord Kit? Try /authme and send the code to our 20X Discord Bot [Advert Messages] Check out the #about us channel in Discord for more information about our servers! Initializing 50408 stability supports done. Initializing 46754 conditional models done. Initializing 125412 entity save caches done. Gamemode Convar : No Gamemode. SteamServer Initialized [Rust.MapCache] server.levelurl appears to have already been set, not uploading map to backend [RustEdit] - Checking for updates... Updating Rust:IO ... Duplicate permission registered 'advancedentitylimit.admin' (by plugin 'AdvancedEntityLimit') [AirfieldEvent] Airfield found on map, event will start in 3900 seconds Found 90 loot containers, 48 NPC prefabs and 9 unwrapable items in bundles [AlphaLoot] Loaded 104 loot container definitions, 31 npc loot definitions and 0 custom loot definitions [AlphaLoot] Loaded 1 heli loot profiles [AlphaLoot] Loaded 1 bradley loot profiles [AlphaLoot Auto Updater] - No new items in game [AlphaLoot] Scanning loot tables for removed items... [AlphaLoot] Scanning Loot Table... [AlphaLoot] Scanning Heli Loot Table... [AlphaLoot] Scanning Bradley Loot Table... [AlphaLoot] Removed item scan completed! [AlphaLoot] Waiting for Steamworks to initialize to load item skins [Arkan] Arkan Init: map seed: 1347665095, map size: 4000, server timestamp: 2025.3.16.16.59 [AutoTurretInterference] Auto Turret cached: 792 [Better Electricity] Finding and adjusting all Solar Panels. (This may take some time) [Better Electricity] Finding and adjusting all Batteries. (This may take some time) [Better Electricity] Finding and adjusting all Mill Turbines. (This may take some time) [Better Electricity] Finding and adjusting all Small Generators. (This may take some time) [BetterSentryTurrets] Found and reactivated 85 sentry turrets. ChaosExtensionDownloader.cs is just a downloader plugin and can be deleted after the Chaos extension has been installed ChaosNPCDownloader.cs is just a downloader plugin and can be deleted after ChaosNPC has been installed [Clans] Loaded 14 clans! server.combatlogsize: "45" [Convoy] Route caching has started! [Discord Core] Connected to bot: |Void-20x| [Epic Loot] Added 238 items to loot table. [Epic Loot] Setup 5 pages of buffs. [FancyDrop] Map Highest Point: (500m) | Plane flying height: (~500m) [FancyDrop] Timed Airdrop activated with '1' players between '30' and '60' minutes [FancyDrop] Builtin Airdrop removed [FancyDrop] Next timed Airdrop in 53 minutes [HeliRefuel] Found 9 valid refuel points; Military Tunnels, Junk Yard, Small Harbour, Large Harbour, Power Plant, Airfield, Train Yard, Water Treatment Plant and Launch Site [Heli Signals] XPerience plugin not found, giving XP is not possible until loaded. [HitIcon] Plugin Friends works with HitIcon [HitIcon] Plugin Clans works with HitIcon Loading inbuilt skin manifest from GitHub... [Item Cost Calculator] GUIShop successfully created, data file path: data/ItemCostCalculator/ItemCostCalculator_GUIShop.json [Item Cost Calculator] ServerRewards successfully created, data file path: data/ItemCostCalculator/ItemCostCalculator_ServerRewards.json [Item Cost Calculator] ItemIngredients successfully created, data file path: data/ItemCostCalculator/ItemCostCalculator_ItemIngredients.json [Notify To Discord] HumanNPC.cs is needed for some functions. (https://umod.org/plugins/human-npc) [NpcSpawn] Loading custom navigation mesh files... [NpcSpawn] All custom navigation mesh files have loaded successfully! [NpcSpawn] List of biome positions: Arid = 665, Temperate = 1170, Tundra = 864, Arctic = 1390 [NpcSpawn] List of road positions: ExtraWide = 1167, Standard = 377, ExtraNarrow = 0 [NpcSpawn] 0 railway positions found [RadtownEvent] This plugin requires the radtown monument to work. Please install a map that contains the radtown monument to use this plugin [Server Armour] Server Ports are, Game Port: 28080 | Query Port:28015 | RCON Port: 28016 [Server Armour] Needed plugins = 0 [Sign Artist] Waiting for Steamworks to update item definitions.... [Skill Tree] Blueprint count: 546 SkillTree has replaced the 'strike' chat command previously registered by AdvAirstrike [Skill Tree] Spawned: workbench1.deployed [Skill Tree] Spawned: workbench2.deployed [Skill Tree] Spawned: workbench3.deployed [Skill Tree] Tracking 0 required nodes. [SkinBox] - Waiting for Steam inventory definitions to be updated. Total wait time : 3.9s SkinController has replaced the 'skins' chat command previously registered by SkinBox SkinController has replaced the '' chat command previously registered by SkinBox [SmoothRestarter] Loaded 4 restart time(s): 23:00 05:00 11:00 17:00 [TotalControl] Gather Rate system enabled. [TotalControl] Stack Size system enabled. [TotalControl] Smelting system enabled. [TotalControl] Reward system enabled. [TotalControl] Settings system enabled. Server startup complete [RustEdit] - The RustEdit extension is up to date! BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Decor/assets/content/structures/fences_walls/kerb_125x300.prefab" BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Decor/assets/content/structures/fences_walls/kerb_125x300.prefab" BoxCollider does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Decor/assets/content/props/vehicle_parts/transmission 1.prefab" Rust:IO: Update complete Skin manifest imported successfully Unloaded plugin RadtownEvent v1.0.9 by The_Kiiiing [Skill Tree] Loaded all images for SkillTree. [Server Armour] connected [Server Armour] Connected to SA API | Server ID = 12081 [Server Armour] Server Armour has initialized. Duplicate permission registered 'payback.admin' (by plugin 'Payback2') SteamServer Connected [Image Library] Starting order Clans [DEBUG] Initializing (Bradley Guard Events) in (10)s. !!!!!!!!!!!!!!!!!!!!! Error downloading image files (death.png and hit.png) They must be in your oxide/data/ ! !!!!!!!!!!!!!!!!!!!!! NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HitIcon+ImageCache+d__5.MoveNext () [0x000d4] in <4284f5a1dde44e458467286a373caa7d>:0 !!!!!!!!!!!!!!!!!!!!! Error downloading image files (death.png and hit.png) They must be in your oxide/data/ ! !!!!!!!!!!!!!!!!!!!!! NullReferenceException: Object reference not set to an instance of an object at Oxide.Plugins.HitIcon+ImageCache+d__5.MoveNext () [0x000d4] in <4284f5a1dde44e458467286a373caa7d>:0 [GasStationEvent] Image Tab_KpucTaJl download is complete Image batch (Clans) has been stored successfully [Monument Addons] Loaded profile Default (No addons spawned). Rust+ companion server connectivity test has warnings: Configured public IP address (45.45.238.200) does not match your outgoing IP address (45.45.238.198) [GasStationEvent] Image Clock_KpucTaJl download is complete [GasStationEvent] Image Crate_KpucTaJl download is complete IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 [GasStationEvent] Image FirstNpc_KpucTaJl download is complete IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 [GasStationEvent] Image SecondNpc_KpucTaJl download is complete IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 [GasStationEvent] Image Password_KpucTaJl download is complete Installing Rust:IO ... Fallback handler could not load library D:/TCAFiles/Users/bradleys2/7480813/RustDedicated_Data/MonoBleedingEdge/data-0000027D1A250080.dll Rust:IO> Setting up Rust:IO 2.3.9181.25436 ... Rust:IO> Creating directories ... Rust:IO> Applying config ... Rust:IO> Initializing database ... Rust:IO> Generating map image (this may take a while) ... Rust:IO> Generation complete --------- Summary -------- Render : 2501.749ms Postprocess : 4333.944ms Shadows : 18.243ms FXAA : 4306.332ms Encoding : 19.297ms Other : 15.233ms -------------------------- Total : 6870.223ms Rust:IO> Starting HTTP server on 45.45.238.200:28080 ... Rust:IO> Installed. Trying to load assembly: Facepunch.Steamworks.Posix.dll Trying to load assembly: Facepunch.Steamworks.Posix64.dll Rust:IO> Now ticking TypeLoadException: Failure has occurred while loading a type. at D.E.e () [0x00000] in :0 at RustIO.Interface+D.MoveNext () [0x00020] in :0 UnityEngine.MonoBehaviour:StartCoroutineManaged2(MonoBehaviour, IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) RustIO.Interface:g() RustIO.Interface:OnTick() A.h:A(String, Object[]) RustIO.Oxide.RustIOExtension:A(String, Object[]) A.G:c() ServerMgr:DoTick() [Economics] Saving balances for players... [Skill Tree] Saving player data for 0 players. [Skill Tree] Finished saving player data. IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 Saved 126,341 ents, cache(1.65), write(0.22), disk(0.03). IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 Saving complete IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 BradleyAPC Spawned at :(1120.06, 14.65, 802.92) IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 [RustEdit] - Processing 17 IO entities IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 [Convoy] Route caching has ended! The number of routes: 2 [Death Notes] Sgt Bennion fell to their death. Sgt Bennion[76561198106333971] was killed by fall at (-1366.21, 3.75, 207.58) IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 IndexOutOfRangeException: Index was outside the bounds of the array. at AutoTurret.UpdateTotalAmmo () [0x0001a] in :0 at AutoTurret.UpdateAttachedWeapon () [0x0004c] in :0 [Automated Events] The vanilla Bradley event is disabled [RustEdit] - Successfully connected 17 IO links [RustEdit] - No custom vending machines found in map [RustEdit] - 40 loot containers processed! [RustEdit] - Created 2 keycard desk respawners [RustEdit] - 914 resource entities processed! [RustEdit] - 0 junkpiles processed! [RustEdit] - Created 57 NPC spawn handlers! [RustEdit] - Connected 14 shopkeepers to vending machines [Image Library] Starting order Kits Image batch (Kits) has been stored successfully - Loaded 38 items from RaidableBases\Difficulty_Loot\Easy Loaded 41 items from RaidableBases\Difficulty_Loot\Medium Loaded 41 items from RaidableBases\Difficulty_Loot\Hard Loaded 40 items from RaidableBases\Difficulty_Loot\Expert Loaded 41 items from RaidableBases\Difficulty_Loot\Nightmare Loaded 35 items from RaidableBases\Default_Loot Checking for new Steam Item Definitions.. [DEBUG] Finished initializing (Bradley Guard Events) in (26)ms. [Image Library] Starting order SkinController [AlphaLoot] Imported 5138 approved skins that weren't already in the list [AlphaLoot] Repopulating loot for 1625 containers [SkinController] Processing skins Image batch (SkinController) has been stored successfully [SkinBox] Retrieving approved skin lists... [SkinBox] - Loaded 5047 approved skins [Image Library] Starting order UI Notify Image batch (UI Notify) has been stored successfully [SkinBox] - Processing workshop response. Page: 1 / 11 [SkinBox] - Processing workshop response. Page: 2 / 11 [SkinBox] - Processing workshop response. Page: 3 / 11 [Admin Radar] Cached 4674/125943 entities in 42.803334 seconds! [Image Library] Starting order Shop [SkinBox] - Processing workshop response. Page: 4 / 11 Image batch (Shop) has been stored successfully [Image Library] Starting order Clans [SkinBox] - Processing workshop response. Page: 5 / 11 Image batch (Clans) has been stored successfully [SkinBox] - Processing workshop response. Page: 6 / 11 [SkinBox] - Processing workshop response. Page: 7 / 11 [SkinBox] - Processing workshop response. Page: 8 / 11 [SkinBox] - Processing workshop response. Page: 9 / 11 [SkinBox] - Processing workshop response. Page: 10 / 11 [SkinBox] - Processing workshop response. Page: 11 / 11 [SkinBox] - SkinBox has loaded all required skins and is ready to use! (5832 skins acrosss 128 items) [DEBUG] GuardedCrate: successfully found 161 spawn points. [RaidableBases] 25% loaded (559 potential points) [SkinController] Successfully generated 124 items containing a total of 5190 skins! [RaidableBases] 50% loaded (1117 potential points) [RaidableBases] 75% loaded (1821 potential points) [RaidableBases] 100% loaded (2166 potential points) [RaidableBases] Grid initialization completed in 58 seconds and 286 milliseconds on a 4000 size map with 2166 potential points. [Economics] Saving balances for players... [Skill Tree] Saving player data for 0 players. [Skill Tree] Finished saving player data. Saved 126,672 ents, cache(0.36), write(0.06), disk(0.03). Saving complete