--- c_downloads/AutoFarm.cs 2024-02-24 18:55:13.448189000 -0600 +++ git/rust_plugins/SZRustPlugins/RustPlugins/AutoFarm.cs 2024-02-24 19:50:04.010553500 -0600 @@ -1084,6 +1084,7 @@ container.panelTitle = new Translate.Phrase("seeds", "Seeds"); container.name = "seedItem"; + container.OwnerID = planterBox.OwnerID; container.Spawn(); SpawnRefresh(container); container.inventory.SetFlag(ItemContainer.Flag.NoItemInput, true); @@ -1110,6 +1111,7 @@ containerSeeds.SetParent(planterBox); containerSeeds.name = "seedsBox"; + containerSeeds.OwnerID = planterBox.OwnerID; containerSeeds.Spawn(); SpawnRefresh(containerSeeds); @@ -1134,6 +1136,7 @@ if (waterSource != null) { SpawnRefresh(waterSource); + waterSource.OwnerID = planterBox.OwnerID; waterSource.Spawn(); } } @@ -1149,6 +1152,7 @@ sprinkler = GameManager.server.CreateEntity("assets/prefabs/deployable/playerioents/sprinkler/electric.sprinkler.deployed.prefab", transform.TransformPoint(planterConfig.SprinklerPos), transform.rotation) as Sprinkler; if (sprinkler != null) { + sprinkler.OwnerID = planterBox.OwnerID; sprinkler.Spawn(); sprinkler.DecayPerSplash = 0f; //sprinkler.ConsumptionAmount();