{ "Horde Options": { "Amount of zombies to spawn when a new horde is created": 3, "Maximum amount of spawned zombies per horde": 5, "Maximum amount of hordes at any given time": 60, "Amount of time from when a horde is destroyed until a new horde is created (seconds)": 900, "Amount of time before a horde grows in size": 300, "Add a zombie to the horde when a horde member kills a player": true, "Merge hordes together if they collide": true, "Spawn system (SpawnsDatabase, Random)": "Random", "Spawn file (only required when using SpawnsDatabase)": "", "Amount of time a player needs to be outside of a zombies vision before it forgets about them": 10.0, "Default roam speed (Slowest, Slow, Normal, Fast)": "Slow", "Force all hordes to roam locally": false, "Local roam distance": 150.0, "Restrict chase distance for local hordes (1.5x the maximum roam distance for that horde)": false, "Use horde profiles for randomly spawned hordes": false, "Sense nearby gunshots and explosions": true }, "Horde Member Options": { "Can target animals": false, "Can be targeted by turrets": true, "Can be targeted by NPC turrets": true, "Can be targeted by peacekeeper turrets and NPC turrets": true, "Can be targeted by Bradley APC": false, "Can be targeted by other NPCs": true, "Can be targeted by animals": false, "Can target other NPCs": true, "Can target other NPCs that attack zombies": true, "Can target NPCs from HumanNPC": true, "Ignore sleeping players": false, "Give all zombies glowing eyes": false, "Headshots instantly kill zombie": false, "Kill NPCs that are under water": true, "Can zombies swim across water": true, "Enable NPC dormant system. This will put NPCs to sleep when no players are nearby to improve performance": true, "Zombies make zombie sounds": true, "Continue to target players who hide in buildings": true, "Throwable explosive building damage multiplier": 3.5, "Despawn dud explosives thrown by Zombies": true, "Make dud explosives thrown by Zombies explode anyway": false, "Don't apply the building damage multiplier if the target is not the owner or authed on the TC": true, "Don't apply building damage if the target is not the owner or authed on the TC": false, "Melee weapon building damage multiplier": 3.5, "Zombies can mount vehicles if target player mounts it": true, "Consume throwable items when using": false, "Make zombies gingerbread men": false, "Loadouts": [ { "LoadoutID": "loadout-0", "Potential names for zombies using this loadout (chosen at random)": [ "Zombie" ], "Damage multiplier": 1.5, "Aim cone scale (for projectile weapons)": 2.0, "Vitals": { "Health": 150.0 }, "Movement": { "Speed": 6.2, "Acceleration": 12.0, "Turn speed": 120.0, "Speed multiplier - Slowest": 0.1, "Speed multiplier - Slow": 0.3, "Speed multiplier - Normal": 0.5, "Speed multiplier - Fast": 1.0, "Speed multiplier - Low health": 0.5 }, "Sensory": { "Attack range multiplier": 1.5, "Sense range": 30.0, "Listen range": 75.0, "Target lost range": 90.0, "Target lost range time (seconds)": 5.0, "Target lost LOS time (seconds)": 5.0, "Ignore sneaking outside of vision range": true, "Vision cone (0 - 180 degrees)": 135.0, "Ignore players in safe zone": true }, "BeltItems": [ { "Shortname": "knife.combat", "SkinID": 0, "Amount": 1 }, { "Shortname": "grenade.beancan", "SkinID": 0, "Amount": 2 } ], "MainItems": [], "WearItems": [ { "Shortname": "frankensteins.monster.01.head", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.01.torso", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.01.legs", "SkinID": 0, "Amount": 1 } ] }, { "LoadoutID": "loadout-1", "Potential names for zombies using this loadout (chosen at random)": [ "Zombie" ], "Damage multiplier": 2.0, "Aim cone scale (for projectile weapons)": 2.0, "Vitals": { "Health": 200.0 }, "Movement": { "Speed": 5.8, "Acceleration": 8.0, "Turn speed": 120.0, "Speed multiplier - Slowest": 0.1, "Speed multiplier - Slow": 0.3, "Speed multiplier - Normal": 0.5, "Speed multiplier - Fast": 1.0, "Speed multiplier - Low health": 0.5 }, "Sensory": { "Attack range multiplier": 1.5, "Sense range": 35.0, "Listen range": 75.0, "Target lost range": 90.0, "Target lost range time (seconds)": 5.0, "Target lost LOS time (seconds)": 5.0, "Ignore sneaking outside of vision range": true, "Vision cone (0 - 180 degrees)": 135.0, "Ignore players in safe zone": true }, "BeltItems": [ { "Shortname": "longsword", "SkinID": 0, "Amount": 1 }, { "Shortname": "grenade.beancan", "SkinID": 0, "Amount": 2 } ], "MainItems": [ { "Shortname": "lowgradefuel", "SkinID": 0, "Amount": 1 } ], "WearItems": [ { "Shortname": "frankensteins.monster.03.head", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.03.torso", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.03.legs", "SkinID": 0, "Amount": 1 } ] }, { "LoadoutID": "loadout-2", "Potential names for zombies using this loadout (chosen at random)": [ "Zombie" ], "Damage multiplier": 1.5, "Aim cone scale (for projectile weapons)": 2.0, "Vitals": { "Health": 180.0 }, "Movement": { "Speed": 6.0, "Acceleration": 10.0, "Turn speed": 120.0, "Speed multiplier - Slowest": 0.1, "Speed multiplier - Slow": 0.3, "Speed multiplier - Normal": 0.5, "Speed multiplier - Fast": 1.0, "Speed multiplier - Low health": 0.5 }, "Sensory": { "Attack range multiplier": 1.5, "Sense range": 35.0, "Listen range": 75.0, "Target lost range": 90.0, "Target lost range time (seconds)": 5.0, "Target lost LOS time (seconds)": 5.0, "Ignore sneaking outside of vision range": true, "Vision cone (0 - 180 degrees)": 135.0, "Ignore players in safe zone": true }, "BeltItems": [ { "Shortname": "salvaged.cleaver", "SkinID": 0, "Amount": 1 }, { "Shortname": "grenade.beancan", "SkinID": 0, "Amount": 2 } ], "MainItems": [], "WearItems": [ { "Shortname": "frankensteins.monster.02.head", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.02.torso", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.02.legs", "SkinID": 0, "Amount": 1 } ] }, { "LoadoutID": "loadout-3", "Potential names for zombies using this loadout (chosen at random)": [ "Zombie" ], "Damage multiplier": 1.5, "Aim cone scale (for projectile weapons)": 2.0, "Vitals": { "Health": 180.0 }, "Movement": { "Speed": 6.0, "Acceleration": 10.0, "Turn speed": 120.0, "Speed multiplier - Slowest": 0.1, "Speed multiplier - Slow": 0.3, "Speed multiplier - Normal": 0.5, "Speed multiplier - Fast": 1.0, "Speed multiplier - Low health": 0.5 }, "Sensory": { "Attack range multiplier": 1.5, "Sense range": 35.0, "Listen range": 75.0, "Target lost range": 90.0, "Target lost range time (seconds)": 5.0, "Target lost LOS time (seconds)": 5.0, "Ignore sneaking outside of vision range": true, "Vision cone (0 - 180 degrees)": 135.0, "Ignore players in safe zone": true }, "BeltItems": [ { "Shortname": "mace", "SkinID": 0, "Amount": 1 }, { "Shortname": "grenade.beancan", "SkinID": 0, "Amount": 2 } ], "MainItems": [], "WearItems": [ { "Shortname": "frankensteins.monster.02.head", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.02.torso", "SkinID": 0, "Amount": 1 }, { "Shortname": "frankensteins.monster.02.legs", "SkinID": 0, "Amount": 1 } ] } ] }, "Loot Table": { "Drop inventory on death instead of random loot": false, "Drop default murderer loot on death instead of random loot": false, "Random loot table": { "Minimum amount of items to spawn": 1, "Maximum amount of items to spawn": 5, "List": [ { "Shortname": "hazmatsuit", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.5, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "ammo.rifle", "Minimum": 20, "Maximum": 40, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "knife.combat", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "ammo.pistol", "Minimum": 40, "Maximum": 80, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "salvaged.cleave", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "lowgradefuel", "Minimum": 20, "Maximum": 40, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "chocolate", "Minimum": 3, "Maximum": 5, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "corn", "Minimum": 3, "Maximum": 5, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 1.0, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "bandage", "Minimum": 1, "Maximum": 3, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.25, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "weapon.mod.flashlight", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.25, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "coffin.storage", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.25, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "bow.hunting", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.25, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "weapon.mod.holosight", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.25, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null }, { "Shortname": "weapon.mod.lasersight", "Minimum": 1, "Maximum": 1, "SkinID": 0, "Spawn as blueprint": false, "Probability (0.0 - 1.0)": 0.25, "Minimum condition (0.0 - 1.0)": 1.0, "Maximum condition (0.0 - 1.0)": 1.0, "Spawn with": null } ] }, "Dropped inventory item blacklist (shortnames)": [ "exampleitem.shortname1", "exampleitem.shortname2" ] }, "Monument Spawn Options": { "Airfield": { "Enable spawns at this monument": true, "Distance that this horde can roam from their initial spawn point": 85.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Dome": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 50.0, "Maximum amount of members in this horde": 10, "Horde profile": null }, "Junkyard": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 100.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "LargeHarbor": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 120.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "GasStation": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 40.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Powerplant": { "Enable spawns at this monument": true, "Distance that this horde can roam from their initial spawn point": 120.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "StoneQuarry": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 40.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "SulfurQuarry": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 40.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "HQMQuarry": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 40.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Radtown": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 85.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "LaunchSite": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 140.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Satellite": { "Enable spawns at this monument": true, "Distance that this horde can roam from their initial spawn point": 60.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "SmallHarbor": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 85.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Supermarket": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 20.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Trainyard": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 100.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Tunnels": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 90.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Warehouse": { "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": 40.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "WaterTreatment": { "Enable spawns at this monument": true, "Distance that this horde can roam from their initial spawn point": 120.0, "Maximum amount of members in this horde": 10, "Horde profile": "" }, "Custom": [ { "Location": { "X": 0.0, "Y": 0.0, "Z": 0.0, "IsValid": false }, "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": -1.0, "Maximum amount of members in this horde": 3, "Horde profile": "" }, { "Location": { "X": 0.0, "Y": 0.0, "Z": 0.0, "IsValid": false }, "Enable spawns at this monument": false, "Distance that this horde can roam from their initial spawn point": -1.0, "Maximum amount of members in this horde": 3, "Horde profile": "" } ] }, "Timed Spawn Options": { "Only allows spawns during the set time period": false, "Despawn hordes outside of the set time period": true, "Start time (0.0 - 24.0)": 17.0, "End time (0.0 - 24.0)": 9.0 }, "Horde Profiles (profile name, list of applicable loadouts)": { "Profile1": [ "loadout-1", "loadout-2", "loadout-3" ], "Profile2": [ "loadout-2", "loadout-3" ] }, "Version": { "Major": 0, "Minor": 6, "Patch": 7 } }